


There is no health warning screen when starting up the game in the Japanese version.The drum roll is also more noticeable during the fade out. The Japanese version has a slightly different melody for the first part of the title screen music. 7.3 Clipping through doors with Bobbery.Donkey Kong, Donkey Kong Jr., Mario Bros.Mario Artist Paint Studio ( Prototype).Donkey Kong 2: March of the Minis ( Demo) Mario Superstar Baseball ( Mario Baseball Demo).Mario Tennis ( Nintendo 64, GBC, Virtual Boy) īS Excitebike Bunbun Mario Battle Stadium Bowser's Inside Story ( + Bowser Jr.'s Journey).The Thousand-Year Door ( Paper Mario 2 Demo).Super Mario World 2: Yoshi's Island ( Prototypes).You can't use Art Attack (or any other Crystal Star Power for that matter) without hacking the demo. Using Art Attack in the prototype shows a hitbox around every enemy. These two graphics, removed from the final game, depict earlier names for Twilight Town (top) and Creepy Steeple (bottom), which are also reflected in their internal designations. Strangely the number still uses the early style. There are no "You got" or "Star Point!" graphics in the demo. The "STAR POINTS!" graphic isn't capitalized in the final. The Hooktail Castle background has an extra blob of cloud and two extra cloudy lines in the final. It's also likely that the Purple "W" Emblem would have been used for Waluigi's clothes, rather than combining the L and yellow W Emblems. The "W" Emblem was recolored from purple to yellow. It is also slightly bigger in the early graphic. The handle of the Strange Sack was changed from a red shade to a browner one.

The early graphic is shaped more like a traditional wrestler's championship belt. The Champ's belt has a (fake) gold star on it in the final, which is missing in the early graphic. The final banner also has some character images on it. The text on the game banner is higher up and is in a different font in the final.
